• Home
  • Community
  • Episodes
  • Articles
  • Newsletter
  • Meet The Team
  • About
  • Contact
  • See all results

interview

Latest
  • Latest
  • Oldest
  • Random
  • A to Z

Defcon Zero Devs on $4.5M Funding, Tim Campbell, and Building RTS Without Publishers (Ep.66)

Age of Empires 2: Chronicles Developer Interview – Ben Angell (Ep.58)

Thomas van den Berg on Kingdom’s Design Philosophy and the Flash Game Era (Ep.56)

Chris McElligott-Park on AI War, Community, and Running an Indie Studio (Ep.43)

Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)

Building a Sci-Fi RTS from Scratch – Fungal Front Dev Interview (Ep.40)

Building Worlds with Game Dev Tatsu – Sanctuary, ZeroSpace & Ablight (Ep 33)

Why Tempest Rising Could Be the RTS to Watch in 2025 (Ep 25)

Can You Lead? Luke Hughes on the Emotional Weight of Burden of Command (Ep 22)

Critical Moves examines strategy games through weekly Friday episodes and Monday news updates. Six hosts across multiple continents analyze recent releases, forgotten classics, and industry developments without the typical podcast theatrics.

SITE

  • Home
  • Community
  • Episodes
  • Articles
  • Newsletter
  • Meet The Team
  • About
  • Contact

LISTEN

  • Listen
  • YouTube
  • Spotify
  • Apple
  • Amazon

COMMUNITY

  • Forum
  • Discord
  • Reddit
  • Steam
  • Twitter / X
  • Facebook
  • Instagram
  • TikTok
Copyright Critical Moves 2024-2026
  • About Critical Moves
  • Contact Critical Moves
  • Get Involved
  • Listen
  • Forum
  • Archive
  • Patreon
  • Discord
  • Reddit
  • YouTube
  • Twitter / X
  • Facebook
  • Instagram
  • Twitch
  • Steam Group
  • Steam Curator
Start typing to see results or hit ESC to close
retrospective interview command and conquer Warhammer 40K total war
See all results