R-Type Tactics I and II Cosmos Launches on PC, Bringing PSP Strategy Classics to a New Platform

Granzella and NIS America released R-Type Tactics I and II Cosmos on 18 June 2026, bringing remade versions of two turn-based strategy games that were previously exclusive to the PSP to modern platforms for the first time. The collection covers R-Type Tactics, known in the West as R-Type Command, and its sequel R-Type Tactics II, both rebuilt with full 3D graphics and new synchronised mechanics alongside additional exclusive content.

The games transpose the R-Type shoot-em-up universe into turn-based tactical gameplay. Rather than controlling a single fighter through scrolling bullet hell stages, players command fleets across hex-based grids presented in a side-scrolling perspective that deliberately echoes the visual language of the original series. Fog of war means enemy positions and formations are hidden on a first playthrough, turning each stage into a puzzle that rewards memorisation and forward planning across replays. Terrain plays a significant role, with obstacles blocking wave cannon fire lines and interference hexes trading movement speed for increased evasion.

Both campaigns are included. The first follows the Space Corps, humanity’s military force, against the Bydo Empire, an alien bio-race defined by assimilation and expansion. The second campaign offers the Bydo perspective, providing a narrative that examines the origins of the war from the opposing side. R-Type Tactics II is considered the stronger of the two entries, adding branching paths, a larger variety of spacecraft types, more carefully designed stages, and a substantially higher difficulty ceiling than the first game.

The collection represents the first time either game has been available on PC and the first Western release for R-Type Tactics II in any form.


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