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Critical Moves Episodes
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Beyond All Reason – Behind the Scenes of BAR (Ep.46)
When Developers Quit, Players Keep Games Alive (Ep.45)
Does Dawn of War 4 Have What It Takes? (Ep.44)
Chris McElligott-Park on AI War, Community, and Running an Indie Studio (Ep.43)
Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)
The State of 4X Strategy. Can It Be Fixed? (Ep.41)
Building a Sci-Fi RTS from Scratch – Fungal Front Dev Interview (Ep.40)
Can a Strategy Game Work Without a Story? (Ep.39)
Get Ready For Heroes of Might and Magic Olden Era (Ep.38)
Strategy Games Are Terrible at Teaching You Anything (Ep.37)
Celebrating Indie Developers on “Indie-pendence” Day (Ep.36)
What Makes a Strategy Game of the Year? (Ep.35)
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