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Critical Moves Episodes
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300 Hours to Game in 2026: Empire Total War, Cities Skylines, and Dwarf Fortress (Ep.64)
A Shift in Strategy (Ep 29)
Age of Empires 2: Chronicles Developer Interview – Ben Angell (Ep.58)
Anno 117: Pax Romana – Why Even Anno Fans Are Disappointed (Ep.57)
Asymmetry: The Secret Ingredient in Strategy Games (Ep.48)
Beyond All Reason – Behind the Scenes of BAR (Ep.46)
Broken Arrow – The Best Military RTS of 2025? (Ep 23)
Building a Sci-Fi RTS from Scratch – Fungal Front Dev Interview (Ep.40)
Building Worlds with Game Dev Tatsu – Sanctuary, ZeroSpace & Ablight (Ep 33)
Can a Strategy Game Work Without a Story? (Ep.39)
Can You Lead? Luke Hughes on the Emotional Weight of Burden of Command (Ep 22)
Celebrating Indie Developers on “Indie-pendence” Day (Ep.36)
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