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Critical Moves Episodes

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300 Hours to Game in 2026: Empire Total War, Cities Skylines, and Dwarf Fortress (Ep.64)

A Shift in Strategy (Ep 29)

Age of Empires 2: Chronicles Developer Interview – Ben Angell (Ep.58)

Anno 117: Pax Romana – Why Even Anno Fans Are Disappointed (Ep.57)

Asymmetry: The Secret Ingredient in Strategy Games (Ep.48)

Bad Guys, Evil Factions, and Moral Grey Areas in Strategy Games (Ep.78)

Beyond All Reason – Behind the Scenes of BAR (Ep.46)

Broken Arrow – The Best Military RTS of 2025? (Ep 23)

Building a Sci-Fi RTS from Scratch – Fungal Front Dev Interview (Ep.40)

Building Worlds with Game Dev Tatsu – Sanctuary, ZeroSpace & Ablight (Ep 33)

Can a Strategy Game Work Without a Story? (Ep.39)

Can You Lead? Luke Hughes on the Emotional Weight of Burden of Command (Ep 22)

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Critical Moves examines strategy games through weekly Friday episodes and Monday news updates. Six hosts across multiple continents analyze recent releases, forgotten classics, and industry developments without the typical podcast theatrics.

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