Bibamus has delayed Iron Frontier, its retro-styled RTS, to 3 February 2027. The studio announced the change this week, saying it would rather use the time than ship a rushed version, and reports the game has just passed 20,000 wishlists. Iron Frontier is published by Polden Publishing, according to database listings.
The extra months are for new visual effects, a reworked interface and controls, a New Game+ mode with elite enemies and exclusive units, new technologies and superweapons. An updated demo is due in the coming days. Earlier store and database listings had pointed to dates in the second half of 2026, so this is a move of several months.
Steam describes Iron Frontier as a single-player tower defence rogue-lite with the spirit of classic RTS, built around retro-style strategy without heavy demands on clicking speed. The store page pitches it at RTS fans who are short on time. You build a base, capture resources, upgrade your army and direct your troops, with much of the fighting playing out on its own once your forces are deployed. The view is side-on and the battlefields fill with pixel-art explosions.

The game promises more than 60 types of infantry, vehicles, aircraft and combat robots, hundreds of upgrades to combine, and two ways to fight: dig in behind your lines or assemble a strike force to take a stronghold. Permanent upgrades between missions strengthen your army. These counts and features come from the studio’s own description, so the demo is the only way to see how they hold up in play.
Each mission also includes a moral choice that changes the plot, and Steam lists six distinct endings. The store page frames these around the idea that winning the war does not mean you are making the right choice.
The free demo is on Steam now and covers the first three missions of the campaign, so it only shows the opening of the game.
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